# Quantum > A macOS desktop voxel editor with an MCP interface for AI agents and portable .voxl projects. These docs describe the development build. The MCP reference is generated from the live server catalog. All documentation in one file: [llms-full.txt](https://quantum.worldwidewebb.co/llms-full.txt). ## Documentation - [Documentation](https://quantum.worldwidewebb.co/docs.md): Learn how to build voxel models with Quantum, connect an AI agent through MCP, work in the macOS desktop editor, and save portable projects. - [Getting started](https://quantum.worldwidewebb.co/docs/getting-started.md): Download Quantum for Mac or build from source, connect your AI agent through MCP, and create your first voxel model with a guide to editing and exports. - [MCP tools](https://quantum.worldwidewebb.co/docs/mcp.md): Explore Quantum's MCP tool reference, including input and output schemas, atomic edits, rendered previews, revision guards, and error recovery. - [The .voxl format](https://quantum.worldwidewebb.co/docs/format.md): Understand Quantum's .voxl project format: JSON structure, voxel coordinates, palettes, layers, canonical hashes, parser limits, and compatibility. - [Agent skills](https://quantum.worldwidewebb.co/docs/skills.md): Give your AI agent reusable Quantum skills for model composition, palette design, atomic edits, and visual review, with ready-to-use downloads. - [Plugins](https://quantum.worldwidewebb.co/docs/plugins.md): Explore Quantum's built-in plugins, the core boundary, manifests, lifecycle, versioned project data, and a walkthrough for writing a plugin.